Senior/Middle Technical artist UE 5

September 29, 2025
Kyiv/Lviv/Dnipro/Remote

We are looking for an experienced candidate to strengthen our Tech Art team. We offer engaging tasks related to game development and porting. A key aspect of working with our team is the willingness to take on challenges.

Requirements:

  • At least 3 years of experience as Technical Artist
  • Expertise with Unreal Engine
  • Good knowledge of scripting languages (Blueprints, Python)
  • Deep understanding in performance optimization
  • Knowledge of industry standard 3D packages
  • Shader development skills
  • Experience with procedural generation and Houdini
  • Experience in producing clear, concise, and accurate technical documentation, with the ability to simplify complex topics.

Responsibilities:

  • Content and render pipeline optimization
  • Material development
  • Providing tools for artists
  • Setup and maintenance of art content producing process
  • Providing improvement and automatization pipelines

Will be an advantage:

  • VFX basics
  • Experience with consoles
  • Knowledge of HLSL/GLSL, real-time rendering techniques, shader/material optimization
  • Have experience with scripting languages Mel or Max Script

What we offer:

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

or send CV to:   [email protected]